Death Counter

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2025-09-01 21:19:38 +02:00
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package dev.tatsi.reloadmc.smp.manager;
import com.google.gson.Gson;
import com.google.gson.GsonBuilder;
import dev.tatsi.reloadmc.smp.model.DeathRecord;
import dev.tatsi.reloadmc.smp.model.PlayerDeathData;
import org.bukkit.plugin.java.JavaPlugin;
import org.junit.jupiter.api.BeforeEach;
import org.junit.jupiter.api.Test;
import org.junit.jupiter.api.extension.ExtendWith;
import org.junit.jupiter.api.io.TempDir;
import org.mockito.Mock;
import org.mockito.junit.jupiter.MockitoExtension;
import java.io.File;
import java.io.FileWriter;
import java.io.IOException;
import java.nio.file.Path;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
import java.util.logging.Logger;
import static org.junit.jupiter.api.Assertions.*;
import static org.mockito.Mockito.*;
@ExtendWith(MockitoExtension.class)
class DeathCounterManagerTest {
@Mock
private JavaPlugin mockPlugin;
@Mock
private Logger mockLogger;
@TempDir
Path tempDir;
private DeathCounterManager deathCounterManager;
private File dataFolder;
private UUID testPlayerUuid;
private String testPlayerName;
@BeforeEach
void setUp() {
// Setup mock plugin
dataFolder = tempDir.toFile();
when(mockPlugin.getDataFolder()).thenReturn(dataFolder);
when(mockPlugin.getLogger()).thenReturn(mockLogger);
// Test data
testPlayerUuid = UUID.randomUUID();
testPlayerName = "TestPlayer";
// Create DeathCounterManager instance
deathCounterManager = new DeathCounterManager(mockPlugin);
}
@Test
void testConstructor_CreatesDataFolderIfNotExists() {
// Given: A new temp directory that doesn't exist
File newDataFolder = new File(tempDir.toFile(), "newFolder");
when(mockPlugin.getDataFolder()).thenReturn(newDataFolder);
// When: Creating a new DeathCounterManager
new DeathCounterManager(mockPlugin);
// Then: The data folder should be created
assertTrue(newDataFolder.exists());
}
@Test
void testAddDeath_NewPlayer() {
// Given: A new death record
DeathRecord deathRecord = new DeathRecord(100.0, 64.0, 200.0, "world", "Fell from a high place");
// When: Adding a death for a new player
deathCounterManager.addDeath(testPlayerUuid, testPlayerName, deathRecord);
// Then: Player data should be created and death should be recorded
PlayerDeathData playerData = deathCounterManager.getPlayerDeathData(testPlayerUuid);
assertNotNull(playerData);
assertEquals(testPlayerUuid, playerData.getPlayerUuid());
assertEquals(testPlayerName, playerData.getPlayerName());
assertEquals(1, playerData.getDeathCount());
assertEquals(1, playerData.getDeaths().size());
assertEquals(deathRecord.getDeathReason(), playerData.getDeaths().get(0).getDeathReason());
}
@Test
void testAddDeath_ExistingPlayer() {
// Given: A player with existing death data
DeathRecord firstDeath = new DeathRecord(100.0, 64.0, 200.0, "world", "Fell from a high place");
DeathRecord secondDeath = new DeathRecord(150.0, 70.0, 250.0, "nether", "Burned to death");
// When: Adding multiple deaths for the same player
deathCounterManager.addDeath(testPlayerUuid, testPlayerName, firstDeath);
deathCounterManager.addDeath(testPlayerUuid, testPlayerName, secondDeath);
// Then: Both deaths should be recorded
PlayerDeathData playerData = deathCounterManager.getPlayerDeathData(testPlayerUuid);
assertNotNull(playerData);
assertEquals(2, playerData.getDeathCount());
assertEquals(2, playerData.getDeaths().size());
}
@Test
void testGetPlayerDeathData_NonExistentPlayer() {
// Given: A UUID that doesn't exist in the data
UUID nonExistentUuid = UUID.randomUUID();
// When: Getting player data for non-existent player
PlayerDeathData result = deathCounterManager.getPlayerDeathData(nonExistentUuid);
// Then: Should return null
assertNull(result);
}
@Test
void testGetDeathCount_ExistingPlayer() {
// Given: A player with death data
DeathRecord deathRecord = new DeathRecord(100.0, 64.0, 200.0, "world", "Fell from a high place");
deathCounterManager.addDeath(testPlayerUuid, testPlayerName, deathRecord);
// When: Getting death count
int deathCount = deathCounterManager.getDeathCount(testPlayerUuid);
// Then: Should return correct count
assertEquals(1, deathCount);
}
@Test
void testGetDeathCount_NonExistentPlayer() {
// Given: A UUID that doesn't exist in the data
UUID nonExistentUuid = UUID.randomUUID();
// When: Getting death count for non-existent player
int deathCount = deathCounterManager.getDeathCount(nonExistentUuid);
// Then: Should return 0
assertEquals(0, deathCount);
}
@Test
void testGetAllPlayerData() {
// Given: Multiple players with death data
UUID player1Uuid = UUID.randomUUID();
UUID player2Uuid = UUID.randomUUID();
DeathRecord death1 = new DeathRecord(100.0, 64.0, 200.0, "world", "Fell from a high place");
DeathRecord death2 = new DeathRecord(150.0, 70.0, 250.0, "nether", "Burned to death");
deathCounterManager.addDeath(player1Uuid, "Player1", death1);
deathCounterManager.addDeath(player2Uuid, "Player2", death2);
// When: Getting all player data
Map<UUID, PlayerDeathData> allData = deathCounterManager.getAllPlayerData();
// Then: Should return copy of all data
assertEquals(2, allData.size());
assertTrue(allData.containsKey(player1Uuid));
assertTrue(allData.containsKey(player2Uuid));
// Verify it's a copy (modifying returned map shouldn't affect internal data)
allData.clear();
assertEquals(2, deathCounterManager.getAllPlayerData().size());
}
@Test
void testDataPersistence_SaveAndLoad() throws IOException {
// Given: Some death data
DeathRecord deathRecord = new DeathRecord(100.0, 64.0, 200.0, "world", "Fell from a high place");
deathCounterManager.addDeath(testPlayerUuid, testPlayerName, deathRecord);
// When: Creating a new DeathCounterManager (which should load existing data)
DeathCounterManager newManager = new DeathCounterManager(mockPlugin);
// Then: Data should be loaded correctly
PlayerDeathData loadedData = newManager.getPlayerDeathData(testPlayerUuid);
assertNotNull(loadedData);
assertEquals(testPlayerUuid, loadedData.getPlayerUuid());
assertEquals(testPlayerName, loadedData.getPlayerName());
assertEquals(1, loadedData.getDeathCount());
}
@Test
void testLoadData_EmptyFile() throws IOException {
// Given: An empty data file
File dataFile = new File(dataFolder, "death_counter.json");
// Create an empty file
dataFile.createNewFile();
assertTrue(dataFile.exists());
// When: Creating a new DeathCounterManager
DeathCounterManager newManager = new DeathCounterManager(mockPlugin);
// Then: Should handle empty data gracefully
assertEquals(0, newManager.getAllPlayerData().size());
}
@Test
void testShutdown_SavesData() {
// Given: Some death data
DeathRecord deathRecord = new DeathRecord(100.0, 64.0, 200.0, "world", "Fell from a high place");
deathCounterManager.addDeath(testPlayerUuid, testPlayerName, deathRecord);
// When: Calling shutdown
deathCounterManager.shutdown();
// Then: Should log shutdown message
verify(mockLogger).info("Death counter data saved on shutdown.");
}
@Test
void testDeathRecordDetails() {
// Given: A death record with specific details
double x = 123.45;
double y = 67.89;
double z = 234.56;
String world = "test_world";
String reason = "Killed by Zombie";
DeathRecord deathRecord = new DeathRecord(x, y, z, world, reason);
deathCounterManager.addDeath(testPlayerUuid, testPlayerName, deathRecord);
// When: Retrieving the death record
PlayerDeathData playerData = deathCounterManager.getPlayerDeathData(testPlayerUuid);
DeathRecord retrievedRecord = playerData.getDeaths().get(0);
// Then: All details should be preserved
assertEquals(x, retrievedRecord.getX(), 0.001);
assertEquals(y, retrievedRecord.getY(), 0.001);
assertEquals(z, retrievedRecord.getZ(), 0.001);
assertEquals(world, retrievedRecord.getWorld());
assertEquals(reason, retrievedRecord.getDeathReason());
assertNotNull(retrievedRecord.getTimestamp());
}
@Test
void testMultipleDeathsPreserveOrder() {
// Given: Multiple deaths added in sequence
DeathRecord death1 = new DeathRecord(100.0, 64.0, 200.0, "world", "First death");
DeathRecord death2 = new DeathRecord(150.0, 70.0, 250.0, "nether", "Second death");
DeathRecord death3 = new DeathRecord(200.0, 80.0, 300.0, "end", "Third death");
// When: Adding deaths in sequence
deathCounterManager.addDeath(testPlayerUuid, testPlayerName, death1);
deathCounterManager.addDeath(testPlayerUuid, testPlayerName, death2);
deathCounterManager.addDeath(testPlayerUuid, testPlayerName, death3);
// Then: Deaths should be preserved in order
PlayerDeathData playerData = deathCounterManager.getPlayerDeathData(testPlayerUuid);
assertEquals(3, playerData.getDeathCount());
assertEquals("First death", playerData.getDeaths().get(0).getDeathReason());
assertEquals("Second death", playerData.getDeaths().get(1).getDeathReason());
assertEquals("Third death", playerData.getDeaths().get(2).getDeathReason());
}
}